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| What type of character do you usually create in an RPG? | |
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$kud
NZF Staff
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Do you usually go with something different each time? or usually roll a similar type of character in every game?
For my first character I always seem to go with the heavily armoured with big arse 2 handed weapon type characters, and maybe a touch of healing thrown in if possible. |
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TheMango
Monarch
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Generally a jack of all trades if I can. Although in Skyrim it was pretty much just a mage since all other classes seem to suck.
---
And the great question endures; who would win in a fight between Nietzsche's 'Übermensch' and Mandroid? The answer is; Werewolf Queen! It's always Werewolf Queen! |
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cryocore
Monarch
Well aged bogan |
Depends on the game.
If its one that utalises non combat options well (anything by early BioWare, Obsidian, or Troika) then I'll roll a high Int/Cha/Per char. If its a combat focused ones with poor conversation option (Anything by Beth) I tend to go Mage or Rouge and focus on their core atts. Getting sick of RPGs that claim freedom of choice when all they mean is different ways of killing folk. |
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=C=
Monarch
EVE: lCommandol |
Ranger, full stop
![]() I like the smoke and dagger approach followed with thief skills and stealth tactics. Dagger/sword + bow is how I roll. ---
Intel i7 860| Prolimatec MegaS| ASUS P7P55D Pro| 8GB DDR3 1600Mhz| Asus GTX580| 3D Vision!| LG W2363D 23” 120hz| Corsair 620HX| LianLi DragonLord K62B| Xonar Essence | AD700| Intel 320 SSD| G15, Razer DA |
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Jimbob
Noble
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sword n board
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reb
Immortal
I pirate tv shows |
duel wield warrior if i can
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InvisibleShadow
Watch your back
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I tend to roll with the same type of character in every game I play and usually I stick with it even on a second/third playthrough. Sometimes I'll branch out and try something a little different but usually in combination with what I already know.
Stealth + light armour + conventional ranged weapons(Bows/crossbows/sniper rifles) is my usual go to. And I generally avoid magic/magical classes altogether (ie. no magica in Skyrim and no biotics in ME ect) ---
Currently playing: - Halo 4(XBOX) |
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supa_saiyan
Suspended
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melee
nice & simple + I'm too much of a dumbass to use mages etc ---
Now Playing: PC: Crysis 3 MP Deadspace 3 PS3: Black Ops 2 Steam/PSN ID:drnknmasta |
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Drakarth
Chieftain
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The OP battlemage, most of the time, works a charm in the elder scroll games, can't wait to make it in the TESO =D
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I always wanted to be someone, I should have been more specific. MMORPG = Mostly Men Online Roleplaying Girls My Youtube Channel |
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alienguy
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Stealth, high intelligence, evil. I always replay RPG's though and like to change around.
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Insertname
Chieftain
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Most massive tank available, ideally with elemental and status effect resistance for life on the front lines
Always the same, so I have pretty much missed out on the magic side of every RPG for the last 20 years |
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Snu
Jewtank
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Its a good question imo, I always chose a paladin/knight type character, thinking that if I was in game I would want to be a sword and board type person.
therefore wow I was always a tank, and same with any other game etc. starting to push myself to go ranger, as I enjoy the ranged gameplay as well. |
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Black Plague***
is my little mascotHN-R. |
This. Although, Dark Souls gives you pretty good freedom in crafting your character. ---
PSN: SecondGenesis
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reb
Immortal
I pirate tv shows |
Might I suggest learning to sneak and use a bow. You might be quite alarmed |
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DumKopf
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Human, warrior (swords), blacksmith, miner. Zero magic.
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EvaUnit02
Soviet Linux |
+1 In a proper RPG, I normally spec to be a highly social character, with leanings towards skills that avoiding direct confrontation and/or silent killing. Pure melee-based combat is too boring and often Easy Mode in a lot of games. I tried to approach Skyrim this way, by choosing the Imperial race since the character creator screens told ,e that Imperials were more charismatic, but in actuality this just meant that I would get higher value gold drops. Social skills are virtually useless in Skyrim, better prices in shops and maybe convincing the occasional wandering hunter NPC to back off? Ugh, what a waste of skill points. At least Oblivion had that persuasion mini-game. In Diablo-esque ARPGs, I'm all about the ranged combat.
There are no classes in Skyrim.---
C2D E8500 w/ Zalman CNPS-7700AlCu - Asus P5Q Pro rev1.0 - G.Skill 2x2GB DDR2-1066 - Asus GTX560Ti/1GB DCII TOP - Auzen X-fi Prelude - 640GB Seagate - 750GB WD - Corsair TX750W |
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werewolves?
Who you gonna call?
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Battle Mage.
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Pxndx
Deity
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Someone with swords and a shield, with a dash of cold magic and healing.
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Nakor
Emperor
Rainbro |
Rogue/thief/melee/stealth, neutral good with a penchant for vengeance/being evil when someone deserves it.
Very rarely main as a magic or stand up melee. Some times mix magic with rogue. ---
One, two, buckle my shoe Three, four, buckle my shoe |
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Greshark
Monarch
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I typically get the guy in the heavy armour with the ****-off twohander to start with, or a dual-wield type rogue character. I've never really been able to get into mages, although I try my hand at them from time to time.
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DOG! Help me get apples! |
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Xev
Immortal
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It depends on what the game offers really. I usually try to avoid the generic hack 'n slash warrior unless the game does it exceptionally well. Stealth is great fun if the game handles stealth well, otherwise if the magic system is good, I'll use that.
In Skyrim for example, first character was a Mage, but found out that was easymode for everything. Second character was a Warrior, which got a little dull. I then tried a thief, and found myself getting ripped apart on master every time. My backstabs and arrows didn't do shit to regular old bandits, and my follower would just get himself killed. As for a Paragon system, I generally do good things, but if I see an opportunity too good to pass up, like a rich noble, near death in the middle of nowhere, my knife might just slip... ---
Intel i5 3570K 4.2Ghz | 16GB DDR3 1648Mhz | EVGA NVIDIA GTX 660TI 2GB | Intel 520 Series 180GB SSD |
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Valeo
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Always go for the magic user. Never play melee.
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Bt
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Two handed sword heavy armor
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Skorky
Emperor
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Depends on the game - for an MMO I generally prefer melee characters. For Elder Scrolls games I'll generally go some kind of stealth archer, followed by a heavy armoured melee type.
Pretty much always a good guy. Even on subsequent playthroughs I'll often find it hard to be a ****. Being a dark side Bounty Hunter in SW:TOR made me feel like shit, lol. Some of the most ruthless decisions made in an RPG, right there. I keep on meaning to do a magic type in Skyrim but always give up and do a melee or archer... unsure why that is. Something about just having boring old robes really puts me off, a big part of the charm in those types of games for me is having a badass looking character. And I know you can easily be a heavy armoured caster in Skyrim but it just feels wrong. ![]() ---
“Then they set out along the blacktop in the gunmetal light, shuffling through the ash, each the other's world entire.” |
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JC
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In games lik2 D2 and D3 I've always gone Barb (sword and board) or something fruity like a Hammerdin. Bleh, so over it. In PoE I'm loving being a witch, ranged attacks and summoning ftw.
In Skyrim I went heavy 2 handed all the way, which made the game uber-easy as soon as I had forged the Daedric armour... Converted to more of a 'nude mage' for the post-game lulz. Interesting to see if I keep that vibe going in the expansion... ---
Please don't troll me |
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