Miriam-webster != supreme master of English language. It's the only
dictionary that contains the word, and even then only online. The word is far from widely accepted, and for good reason. It's redundant, and you sound like an idiot using it, although I suppose that's inline with the content of your posts, so you may as well continue.
If you think this translates into me saying that horse riding is bad, rather than the criticism of the lack of in-game fast travel options that it was, then you truly are as much of a brain-dead moron as you come across.
No it isn't, one of these takes place entirely within the game world and requires no extra suspension of disbelief from me. My character walks up to a silt-strider, pays his fare, and arrives at his destination. The other has my character magically teleporting his way across the country via a mystical map.
Are you incapable of following a simple conversational strand? That was in reference to the fast travel system. In oblivion it's removed from the world, in Morrowind it was a core part of it.
Oblivion was chock full of shitty dungeons and leveled enemies, it was far from a joy to explore unless you're a simpleton moron who likes endless repetition. To top it all off the setting was your average incredibly dull fantasy affair, and the entire world was built by computer generation, with hand-touching after the fact.
Any one region of VVardenfell had more character than the entirety of Oblivion, some of which was in its barrenness. And there was plenty to do in most areas if you looked, so I have no idea where you're getting that complaint from.
Completely removing spears, medium armor, throwing weapons, crossbows, language skills and incredibly useful spells is not a "minor change". It's inherently providing the player with less choice, and given we've already established that the sole redeeming feature of TES games is choice/freedom, that's a bad thing.