So they made a little over $1.5 million on Kickstarter. I've yet to see a total figure including Paypal donations though.
The good news is we're getting the "Director's Cut"
, Ragnar's original vision for the game. The bad news, they didn't hit $2m stretch goal required to greenlight the 4th game in the series, The Longest Journey Home
, which would've concluded April Ryan's story.
Idiotic comment? Yeah, nah. Deny it all you want, that's more or less the generalised truth of Lunix, Mac platforms and their respective audiences.
Sometimes I feel that a lot of indie developers support these minority audiences just to shut up their highly vocal, annoying voices.
Lunix users probably have the biggest sense of imaginary entitlement than any other audience by far. When there's the Humble Bundles, they'll always argue that they have the highest average amount per donation of all platforms, but Windows users dwarf their contributions in sheer volume that it's trivial by comparison.
The aforementioned MIGHT be the past now though, having Lunix support and easy portability in general helps partially futureproof games for Steambox, which will probably use a customised build of Lunix as the default OS installed. So Lunix might become slightly more relevant than it was before, but not by much.