“What would happen was that players would find their favourite version of Kerrigan and then never switch. What’s the point in that? It didn’t provide anyone with the challenge of new choices. Now, as you’re going up you’re adding more and more powers, adding to things you can do, and it means you’re playing with more toys on the battlefield.”
Sounds exactly like the research from WoL...which i have chosen the same identical set up nearly every time.
e - their original 'load out' model would at least allow you to change easily. This way its make a decision and you are locked into it for that play through. Unless im having a misunderstanding, the current set up gives you more at once once you are at the end - but that doesnt really help to make people do many different things. I could build a million different units in WoL but stuck to the same builds anyway once i figured out what was most effiicent/fun.