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  1. Post

    Posts in this thread appear as comments on the following Gameplanet article:

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  2. Post
    #2
    God of War was groundbreaking? practically everything, the very core of the gameplay, is ripped straight from the vastly superior Devil May Cry series. It frustrates me to no end that people assume God of War was ever new or original. It's merely Devil May Cry aimed at a mainstream audience.

    The only thing God of War has ever impressed me with is the scale of it's major boss battles. I'll probably give this one a rip on that basis alone.

  3. Post
    #3
    The T shirt looks cool but that is about it for me

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    #4
    Ramza wrote:
    God of War was groundbreaking? practically everything, the very core of the gameplay, is ripped straight from the vastly superior Devil May Cry series. It frustrates me to no end that people assume God of War was ever new or original. It's merely Devil May Cry aimed at a mainstream audience.

    The only thing God of War has ever impressed me with is the scale of it's major boss battles. I'll probably give this one a rip on that basis alone.
    Sure, it was influenced by what came before it, but so is everything - nothing exists in a vacuum.

    I'd argue that God of War was groundbreaking due to the way it combined the flowing, combo-based combat of DMC and others with gratuitous violence against both men and women; due to its wholesale appropriation of Greek myths and historical figures; due to the scale of its levels and boss fights; due to its willingness to feature nudity (something that is still a taboo of sorts); and because its graphics at the time were some of the very best on the PlayStation 2.

  5. Post
    #5
    Ramza standing up for hackneyed Jap franchises, what a surprise

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    #6
    Ramza wrote:
    God of War was groundbreaking? practically everything, the very core of the gameplay, is ripped straight from the vastly superior Devil May Cry series. It frustrates me to no end that people assume God of War was ever new or original. It's merely Devil May Cry aimed at a mainstream audience.

    The only thing God of War has ever impressed me with is the scale of it's major boss battles. I'll probably give this one a rip on that basis alone.
    Except for the fact that DMC was utterly nonsensical , of course.

  7. Post
    #7
    ^
    If you're playing DMC for the plot, then you're missing the point. This is true for a lot of Capcom games really (and my extension, titles by Platinum Games).

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    #8
    That's my point. That is how GoW is different - it actually has a plot (even though it's not exactly in-depth or great writing) that you can follow.

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    #9
    for the last time GoW did not copy DMC and DMC is by no means a 'superior' game

  10. Post
    #10
    **** GoW1 was enjoyable.

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    #11
    attack_by_fire wrote:
    for the last time GoW did not copy DMC and DMC is by no means a 'superior' game
    Sound logic. I'm convinced.

    In all seriousness though, i believe in giving credit where it's due, DMC3 is the benchmark for the genre. As eva said, DMC has never been about it's plot but it still should have been the one, to fill your dark souls with LIGHT.

  12. Post
    #12
    It's a rich poor man's DMC.

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    #13
    attack_by_fire wrote:
    for the last time GoW did not copy DMC and DMC is by no means a 'superior' game
    What? Of course it did, as did a bevvy of other action games ( Darksiders, Castlevania : LoS and Dantes Inferno )

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    #14
    are you kidding me? first of all God of War doesnt even have any guns

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    #15
    attack_by_fire wrote:
    are you kidding me? first of all God of War doesnt even have any guns
    What's that got to do with the price of fish? The mechanics of the game are similar.

  16. Post
    #16
    so by your logic then all RTS games today ripped its core gameplay from Dune 2?

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    #17
    attack_by_fire wrote:
    so by your logic then all RTS games today ripped its core gameplay from Dune 2?
    More or less, if it wasn't for Dune 2, we wouldn't have had C&C etc...

    Westwood's Dune II: The Building of a Dynasty (1992) featured all the core concepts and mechanics of modern real-time strategy games that are still used today

  18. Post
    #18
    I was tired of God of War by the time I finished 2, unfortunately. As far as Hack 'n Slash games go, I always preferred Ninja Gaiden and Devil May Cry.