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  1. Post

    Posts in this thread appear as comments on the following Gameplanet article:

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  2. Post
    #2
    Let's see how long that will last. I hope their episodic sales decrease dramatically because of this, that's if everyone waits for the complete game instead of purchasing episode by episode.

  3. Post
    #3
    and they still avoid saying WHY they need to do this. there's no benefit. the only reason is so they can bail on a poor seller after only finishing a small portion of it.

    I can also foresee bullshit like pre-order "bonus" episode or platform specific or any other method of dubious method of witholding content that the player has already paid for.

  4. Post
    #4
    JRS wrote:
    and they still avoid saying WHY they need to do this. there's no benefit. the only reason is so they can bail on a poor seller after only finishing a small portion of it.

    I can also foresee bullshit like pre-order "bonus" episode or platform specific or any other method of dubious method of witholding content that the player has already paid for.
    Its a baiting tool

    Player X canot afford $60 today because he is bad at cash flow management, so Dev Y released Game A episode 1 for $20 instead. Player X can now afford to buy Game A episode 1 and in 2 months when episode 2 is relased Player X can again spend $20

    Essentially games are too damn expensive, if you split them up you can pickup sales.

    In addition to being a tool to bait sales, it also make gamers more sticky, so when you later find out they plan to release another 3 episodes at $20 each, you feel cheated because a full game would have only cost $60 but now you are coughing up $80+, but at this point you have become invested in the game's story and want to see the end, so you sigh and take out your wallet again

  5. Post
    #5
    If the Game of Thrones episodic release of their game is anything to go by I really do not like games being released in this episodic fashion... I lost interest in GoT by the time the 3rd episode was released and never went back to it, I couldn't remember what choices I'd made, what had happened etc - it was just plain dumb. If we must have this crappy method of release I hope Hitman does a better job of it.... I won't hold my breath!

  6. Post
    #6
    gtstcactus wrote:
    If the Game of Thrones episodic release of their game is anything to go by I really do not like games being released in this episodic fashion... I lost interest in GoT by the time the 3rd episode was released and never went back to it, I couldn't remember what choices I'd made, what had happened etc - it was just plain dumb. If we must have this crappy method of release I hope Hitman does a better job of it.... I won't hold my breath!
    I'd say that's more down to Game of Thrones's weaknesses as a game instead of specifically the episodic format though. For interesting, well written, story driven games (Life is Strange and many of Telltale's other recent titles), the format has worked.

    I don't really see the same being true for Hitman though, which has always been a much more gameplay driven title.

  7. Post
    #7
    no way am i supporting this kind of business model, i can wait till the full game is released till i purchase it...AND if they decide to force players into buying each one with needed DLCs..well there are other ways to get the full game with everything included...