Fallout 76

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  1. Post
    What if the machines are wonky?

    I'm not arguing the point, just providing a suggestion to why the helmets aren't symmetrical. (or an excuse for Bethesda's shoddy production of these IRL helmets)

  2. Post


    The bethesda helmet are not wonky just thin and the paintwork is err not awful but not as great as some of the handmade options you can get.

  3. Post

  4. Post
    Yeah leaving a dev room with a treasure trove of goodies in the game after launch, no chance of that going sideways right?.....

    I feel like we should be the ones receiving an essay on why the miasma of technical issues, lack of engaging characters / story and often flawed simplistic multiplayer interactions is worth spending time on vs any other game out there.

  5. Post
    Kog wrote:
    You forgot to include the threatening email sent by bethesda



    Sent to spam filter by mistake? Whoops, you're insta-banned! Even if you found a glitch to get in there, getting banned just by walking into a room and taking items that the game allows you to take is nuts. It's on Beth to set the items in the room to be unable to be picked up by the player, it's not on the player to not pick up the items.

  6. Post
    Hah.

    Tell us how you did it so we can try and fix it. If you wont help us fix our screw up, you'll stay perma-banned.

    They're still pushing for the community to fix their screw up.

  7. Post
    Rii wrote:
    Hah.

    Tell us how you did it so we can try and fix it. If you wont help us fix our screw up, you'll stay perma-banned.

    They're still pushing for the community to fix their screw up.
    I guess they get points for having a polite first paragraph? :P

    Anyway, it seems they've got bigger issues, here's a new dupe glitch that can cause the entire server to lose it's progress and disconnect everyone off the server https://www.reddit.com/r/fo76/commen..._bethesda_the/

    Step 1 - have 2 or 3 friends

    Step 2 - have 1 person sell item to one of the 3 vender machines in enclave

    Step 3 - have everyone in your group of 3 buy that item (has 30secs to do so) (original seller buys item back after the other 2 have brought it

    Step 4 - rinse and repeat

  8. Post
    Bethesda are ****en clueless lol. They can't even fix exploits on their own engine lol.

  9. Post
    All the methods for getting into that room require external programs as far as as I've seen. So its a bit more than a glitch and not really the sort of thing you will get into my accident...


    The amount of duping that is going on and how a new method pops out every patch is pretty absurd, people are buying guns/caps etc on ebay and whatnot for real money

  10. Post
    That was to be expected tbh. Any online game with no barrier to trade is always going to create a grey market.
    The game is not really PvP in any real sense so there is not real game side issue here imo. Although I expect Beth would love to be the ones selling this shit, or at least getting a cut.

  11. Post
    Yeah I'm not particularly surprised its happening, without account bound items it always was going to.

    Apparently you can stack bobbleheads and get enough damage to one shot people through pacifist slap damage so that is where it may become an issue. Not that I've seen any real griefing since the beta but still.

    edit - there was fossiking in the patch the other day around bobblehead durations so this may have already been fixed.

    edit 2- turns out this is not the case, even stacking enough to 1 shot the sbq (240k+ damage) only 5 damage is received at max.

    https://www.reddit.com/r/fo76/commen...se_of/edw2m98/
    Last edited by yeahboiwahoo; 17th January 2019 at 3:09 pm.

  12. Post
    AAA game Lol

  13. Post
    ChrisB wrote:
    That was to be expected tbh. Any online game with no barrier to trade is always going to create a grey market.
    The game is not really PvP in any real sense so there is not real game side issue here imo. Although I expect Beth would love to be the ones selling this shit, or at least getting a cut.
    I think being able to deliberately crash the server and revert players progress is a bit more important than the duping, no?

  14. Post
    Didn't know that was a thing. Also dont really care. Either Bethesda fix this pile of shit or it will continue to shit its self until it eventually dies. I think the latter more likely, but in any case I have no interest either way aside from the schadenfreude which is the only enjoyment I am able to extract from this insulting conglomeration of vomitas.

  15. Post
    BURN_BABY wrote:
    I think being able to deliberately crash the server and revert players progress is a bit more important than the duping, no?
    Allegedly, the only evidence of duping being the cause is that reddit post from some bloke claiming it. I reckon its their shitty servers shitting the bed more than anything.

  16. Post
    https://fallout.bethesda.net/article...anuary-17-2019

    FALLOUT 76 – INSIDE THE VAULT: JANUARY 17, 2019

    So far this week we’ve closed out over 150 bugs and we’ve got more fixes on the way. Thank you so much for your vigilant reporting of issues, providing feedback and giving us your suggestions.

    We want to have conversations with you – whether that’s about patches, new content or things you want to know about. We’re working on sharing as many details with you as possible, and we’re excited to share new details and clues on updates and additions to the game in the coming weeks.


    We’re also going to iterate on Inside the Vault as well (timing, the information it includes, diving deep into some specific fixes, and why it’s taking us a little longer to fix others) these weekly updates will be your one-stop shop for Fallout 76 info.

    Keep talking to us. We can’t answer everything but please keep giving us your thoughts and we’ll keep sharing with you. Just because we’re not posting in other places as often, doesn’t mean we’re not seeing what you’re taking the time to write and seeing how we can act on it to make Fallout 76 even better.

    A MESSAGE ON EXPLOITS
    We want Fallout 76 to be a happy and healthy world for all players, and we know that there are concerns with players finding and abusing exploits. We’re working hard to find, fix, and address these as they show up. The number of players raising these to our attention has been incredibly helpful in our process of getting to the bottom of these exploits and we greatly appreciate it. We want you to know that we take these exploits and those abusing them VERY seriously.

    Once identified, we work very closely with our Support team to remove problem players that are abusing these exploits - whether that’s the duping exploits or those using cheat apps or mods to access areas in-game that are otherwise inaccessible (and unintended) for players in the game world. As we continue to change the game, we fully expect to identify new issues, but we will continue track and resolve exploits.

    If you think you are experiencing an exploit, stop using it immediately and let our Support team know in a ticket.

    If you feel you have experienced an issue regarding another player, including observing them using an exploit, we encourage you let our support team know by submitting a ticket here.

    LATEST ON PATCH 5
    Early feedback from all of you on the latest patches has been very positive. It continues to help us to squash bugs with Super Sledge-like authority in future updates. Keep the awesome feedback coming – it’s making a big difference!

    We’re still targeting the end of the month for Patch 5, which will have another big wave of fixes. As a change moving forward, we will be working to make sure that Inside the Vault is the first place you see Patch Notes released. Patch 5 notes won’t be finalized until later in the month, but we want to give some more information on a couple planned changes for Patch 5.

    (UPDATED) Changes to the Two-Shot and Explosive Legendary Mods: The Two-Shot and Explosive Legendary Mods will be undergoing a few balance changes in this next patch. We know that there has been some frustration over how powerful these mods are, particularly when combined and used in player vs. player combat. With Patch 5, the damage bonus for Two Shot Legendary modded weapons has been reduced from +100% to +25% damage and the Two Shot legendary mod can no longer be looted in the world. The Explosive Legendary mod has a reduced damage bonus, now adding +20% of the base weapon damage with explosive radius damage instead of +100%. Note: This was a misunderstanding in what was being addressed with these mods. They will still be available in the world but are just undergoing some balance changes. Thank you for your feedback, and we look forward to hearing your thoughts on the changes.

    Mod Scrapping No More: We are aware of the aggravation involving mods being accidentally scrapped. Patch 5 will be implementing a fix so that loose weapon and armor mods must be scrapped manually to be used in crafting and repair.

    WANT TO HELP US SHAPE IN-GAME EVENTS?
    As we’ve stated time and again, your feedback is crucial to making appropriate changes and improving the overall player experience. This week we’d like to hear your thoughts specifically on in-game Events. Specifically, aspects of Events that you really enjoy and want to see us double down on, and areas we can improve.

    Please share your feedback in our forums here or join our friends at Reddit to let us know what you think. Some of our biggest questions include:

    Which events do you feel are most rewarding to you?
    Which events do you not care about doing or dislike? Why?
    Which events do you prefer to play in a team vs. solo? Why?
    What types of events would you like to see in the game?
    How do you join events? Do you fast travel? Do you go to a location expecting to start an event?
    How would you feel about bonuses for completing a daily or weekly event?

    Because players come into Events at various stages in time, another thing we’re talking about is how to provide you with a greater sense of the Event’s current status. We know it can be disheartening to spend your hard-earned Caps travelling to a location – only to discover upon arrival that the Event has already concluded. We’re still working through this to come up with a resolution. Providing your feedback to our questions and any further information you’d like to share on Events will help us come to a better solution to any frustrations you may be having.

    Because we’re getting more and more of the launch bugs addressed, we expect our Inside the Vault features to focus more on quality of life improvements and new/free content arriving in the game.

    A LITTLE DOWN THE LINE
    [UPDATE]: We’ve received questions about our new mode and want to clarify that this mode will be playable separately – it will be a new option accessed from the Main Menu. This mode will be designed for fans that want a more hardcore PvP experience. The rules of PvP as they currently are in the game are not changing outside of the new mode.

    You may recall late last year we mentioned we’re working on a new way of playing the game that removed PvP restrictions. While we’re still doing some tweaking and adding, we thought we’d give you a little more info to go on. Think it of it like playing the game you’re playing right now, but with no PvP rules. We want to introduce significantly more tension, drama, and consequences with every encounter with another human player. We’ll go further into this new mode next week.

    We’ll also have more to share on other new content and features soon. While it’s a little early to give specifics, we can tell you that our first major content update will roll out over several weeks, consistently adding new activities to keep the world feeling fresh and ever-changing!

    Until then… see you in Appalachia!

    NEWS | FALLOUT 76

    JANUARY 17, 2019

    BY BETHESDA GAME STUDIOS

    I'm defo suggesting more dmv events
    Last edited by yeahboiwahoo; 18th January 2019 at 12:01 pm. Reason: main page updated re two shots

  17. Post
    How close are they now to finishing the game?

  18. Post
    Flopout 76 is now $29.99 on NZGS

  19. Post
    Black Plague*** wrote:
    How close are they now to finishing the game?
    There has been no set date for a battle royale mode afaik.

  20. Post
    LOL! More hardcore PvP mode! The combat is ****ing awful, unless they completely redo the mechanic from the ground up PvP will be a complete joke. Weapons are not balanced, nor are they even remotely fun to use. The lack of PvP (for all intents and purposes) is one thing that actually saved them, because it did not expose just how jank the system will be when real players actually get to go full ham against each other.

  21. Post
    ChrisB wrote:
    LOL! More hardcore PvP mode! The combat is ****ing awful, unless they completely redo the mechanic from the ground up PvP will be a complete joke. Weapons are not balanced, nor are they even remotely fun to use. The lack of PvP (for all intents and purposes) is one thing that actually saved them, because it did not expose just how jank the system will be when real players actually get to go full ham against each other.
    Mini nukes everywhere.

  22. Post
    WhangaDan wrote:
    Mini nukes everywhere.
    Yerp. At that's just the start of the problems. The guns are "balanced" for PvE. Melee vs Ranged is borked. Melee is shit. Most guns are essentially useless.
    There are so many issues because they did nothing to update the weapon balance from Fallout 4. Just another lazy or incompetent move from the dev team.

  23. Post
    Agreed.


    There is absolutely 0 chance there is going to be anything approaching balanced pvp, there is such a large number of guns/armours/perks/legendary atributes etc its never going to happen, I wouldnt even trust a competent studio to do it. The pve balance is pretty damn bad (and there has only been minor tweaking so far) with a huge number of guns being useless without the perfect legendary drops (see heavy guns, smgs, Gatling plasmas that break in 2-3 mags, .50cal hunting rifles being no better than a .308 (this one in particular ****s me off so much, just put the ****ing antimateriel rifle in you scrotes) etc etc

    longer barrels on a bunch of guns weighing less than short ones is just face-palming levels of dumb.

    I have zero interest in pvp in this game at all, I really cant imagine there is much of the existing player base that gives a **** about it either. If I want to do pvp I'll go play any number of other games that are designed for that.

  24. Post
    It is an interesting proposition and I would love to know the rationale. Surely there are a whole bunch of much easier "wins" they could be working on to actually support the current player base, and maybe lure some people back. While I have no interest there seem to be quite a few who are invested and they should be the focus.
    This one confuses me a lot. I think if they put all of their effort in improve the PvE content they'd be far better served. I just cant see who is going to be served by this particular move.

  25. Post
    Rumours going around that some stores have pulled fallout 76 off the shelves
    In preparation of Fallout 76 free to play launch