EA wants to bring C&C back on PC

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  1. Post
    #51
    ClavulanateV2 wrote:
    I saw people in /r/commandandconquer calling for a remake vs a remaster and i'm divided on the matter.... though I think ultimately a tiberium dawn on the frostbite engine with some mission tweaks and unit balancing with the same overall theme would be pretty cool... I'd just hate for them to take it too far
    I think the terms remake/remaster are thrown around way too looseley these days by devs and have different meanings. My guess is when they say remaster they must mean remake. visual uprades ala the last of us remastered. it wont be a age of empires 2 HD release. which was what id consider a remaster.

  2. Post
    #52
    I'd rather have the same games with preserved balance, just with updated graphics + usability/UI improvements.

  3. Post
    #53
    Ah the memories playing Red Alert - bring on the remaster!

  4. Post
    #54
    Update from Jim.

    Fellow Command & Conquer fans,

    We are approaching the conclusion of our pre-production phase, having achieved several of our key milestones since our last Reddit post. During March we delivered our first playable campaign mission (GDI Mission 1), which included multiple samples of the remastered art running at 4k. This was accompanied by a more complete Visual Target image, which helps the dev team align around our goals for the artistic fidelity. We are now in the middle of getting Multiplayer up and running for the first time, along with dozens of art assets iterating towards their finalized look. Last week we showed many of these items to the Community Council, and continue to receive fantastic feedback via their contributions.

    With that in mind, today we wanted to share a glimpse of the pre-production work with all of you here in the C&C community. And this is the first time anyone outside of EA or the Community Council has seen work from the Remaster. In this spirit, we felt it appropriate to start with one of the first assets you see in Command & Conquer - the classic Construction Yard.

    Now, if you’ve been reading our previous posts, our primary goal with the visual approach is to maintain the authenticity of the original in-game asset. It’s worth calling out that if there’s a conflict between the in-game asset, cinematic asset, or UI portrait, we’re always going to side with the in-game asset. That being said, if there are opportunities to pull in details from the cinematic footage to enhance an asset, we’ll do our best to incorporate those details. A good example here would be the blue pattern / texturing on the Con Yard door (Inspired by the classic Con Yard unpacking cinematic).

    As always, we are eager to hear your thoughts in the comments, and looking forward to sharing more details about the visual approach down the line.

    Cheers,

    Jim Vessella

    Jimtern

  5. Post
    #55
    ^here is the art that goes with that

    Looks like they will release this in September next year for the 25th anniversary.

  6. Post
    #56
    Does it have FMV's of Tim Curry?

    It must have this

  7. Post
    #57
    Cannot explain how excited I am about this......

    I remember saving my game right at the beginning of the last GDI and Nod missions and then using them over and over as a way of like playing a skirmish or "custom game" before such a thing existed.

    2 harvesters with full tanks wast JUST shy of the 1500 Tiberium needed to build an orca+landing pad.......... ah orca's.... the most inefficient but fun way to win a game.....


    Just give us some new spiffy GFX, some new cool effects and UI changes and maybe spruce up the cinematics. Ok and you can add maybe 1 new unit on each side.... only 1 though...... Just do that and I'll happily throw money at you EA/Petrodactyl/Lemon-pledge studios

  8. Post
    #58
    Good news everyone!

    They are remastering all the tracks too!
    There will be a Jukebox feature so you can choose which ones you want.

    https://www.reddit.com/r/commandandc...kebox_preview/


  9. Post
    #59
    Sweet, I look forward to them being ripped for ringtones.

  10. Post
    #60
    HELL KNIGHT wrote:
    Sweet, I look forward to them being ripped for ringtones.
    shit yeah gonna download it to my 3315